Descrizione
Update (June 22, 2025)(For UE5.4 or later only):
-Fixed an issue where the groom would be misaligned when flying Archaeopteryx using physics simulation in UE5.4 and later.If you want to use groom, please enable the groom plugin and enable project settings-> rendering->optimization support for compute skin cache .
The operation of the groom has been confirmed only on Windows.
Update (December 23, 2024)(For UE5.3 or later only):
-Allosaurus, Brachiosaurus, Stegosaurus and Pteranodon have been added.
-Asset naming conventions have been updated to better align with Unreal Engine's recommended guidelines. Examples include:
Tex_Example → T_Example (Textures)
Mat_Example → M_Example (Materials)
Mesh_Example → SK_Example (Skeletal Meshes)
Other asset types have also been updated similarly.
-Price remains unchanged.
Update (May 8, 2023)(For UE5.1 or later only):
-Tyrannosaurus and Gallimimus were added.
This package contains models of Prehistoric animals.
This contains 18 animals.
Preview: https://www.youtube.com/watch?v=GH7yX_zFuaM
All animal names:
1 Bird:
Archaeopteryx.
4 Fishes:
Great white shark, Arowana, Pirarucu, Dunkleosteus
Ankylosaurus, Mosasaurus, Diplodocus, Elasmosaurus, Pachycephalosaurus, Parasaurolophus, Spinosaurus, Triceratops., Velociraptor, Rhamphorhynchus.
Anomalocaris, Scorpion, Ammonite.
-Comes with a simple character BP.
However the purpose of BP of this asset is to make it easier to understand how to use animation,
and it is necessary to create it according to the purpose of each project.
The main content of this asset is just models and animations.
-Birds, fishes, invertebrates, mammals, reptiles and amphibians are each part of the pack below (there may be a time lag in synchronizing the contents of these packages):
All of these will be included in the following package:
-For details on individual releases, please see the publisher page.
-For details on BP and future policies, please refer to the documentation of complete animals pack.
-Purchase guideTechnical Details
Features:
A wide variety of animals that lived in the prehistoric earth.
Realistic animations.
A set of root motion animations that can walk around freely.
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations: 603
Animation types (Root Motion/In-place): Both for Walking, In-Place for Flying and swimming.
Number of characters:18
Vertex counts of characters:1000-300000
Number of Materials and Material Instances: 47
Number of Textures: 108
Texture Resolutions: 512-4096
Supported Development Platforms:
Windows: Yes
Mac: Yes(Except for Groom assets.)
Documentation: For details on BP and future policies, please refer to the documentation of complete animals pack.



















