
Beschreibung
Nanite Geometry Grass
This package uses real Nanite geometry to reduce shader overdraw and guarantee more FPS at high density.
Please Note: The primary focus and optimization of this pack is the Nanite Grass. All other included assets (Landscape, PCG, Materials) are provided as functional additions but are not specifically optimized for production.
Before starting, please enable the following plugins:
Procedural Content Generation Framework (PCG)
PCG External Data Interop
PCG Geometry Script Interop
Features:
Nanite Geometry: Fully modeled grass blades (Double-sided).
No Transparency: No expensive masked overdraw.
PCG Workflow: Procedural distribution based on landscape layers (GPU-accelerated).
Auto-Landscape: Includes material for automatic layer distribution.
Content:
Nanite Grass Meshes (Primary optimized asset)
PCG Graph (Layer-based spawning)
Master Material (Wind)
Landscape Auto-Material
Landscape 1x1km



