
説明
Showcase video: https://youtu.be/ObwPh_qYl5k
Documentation: https://lambda-w.github.io/Documentation/docs/LandmarkNavigation/
Discord: https://discord.com/invite/bxgtNY8
Unreal Forums: https://forums.unrealengine.com/t/lambda-works-landmark-navigation/2542562
Landmark Navigation is an Unreal Engine plugin that aims at bringing you a very simple and easy way to implement a map, compass and waypoint system in your game. You can consider it as one of the first bricks to build your games upon as it includes several pre-built widget that are ready to use and fully customisable.
Features:
Minimap: A customisable widget to render landmarks on a circular or square minimap.
Compass: A customisable widget that renders landmarks on an horizontal axis.
Waypoint: A pre-built widget that renders landmarks on-screen in 2D space.
Waypoint Map: A pre-built widget that renders the direction and distance towards a single landmark.
BigMap: A pre-built widget that renders the entire map and all its landmarks.
MapTool: An editor tool to help you create map textures that are ready to use with the minimap.
LandmarkNavigationSubsystem: The brains of it all, handles all landmarks in the level and optimises them based on their distance to the player.





