
Descripción
Simple and easy to use single layer water material with seamless underwater view and caustics.
Simply drag and drop the water Blueprint into the scene and automatically have seamless above and below transitions, sunlight projected water caustics, underwater sounds, and easily tweak-able water parameters such as scattering, absorption, and fog. Includes 8 different water normal maps.
Multiple easy to use caustics methods:
Light function
Projected decal
Post process projected along the sun direction
3 different post process materials all with seamless underwater waterline transition:
Before tonemapper light absorption that takes into account depth from water surface and from camera view for seamless above to below transition and darkening of the scene as the view goes deeper
Camera depth based fog scattering with light absorption
Analytical height fog scattering with camera depth based light absorption










