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File multimediali per l'articolo Modular Rome Equipment: 1

Descrizione

The Modular Rome Equipment has a load of assets to equip a Roman character as you like.


Multiple arms, chests, shoes, helmets, weapons and shields are ready to be assembled to your own unique composition.

Be a centurion, gladiator or raider – it’s your choice. Each equipment uses the same master material and a specific mask texture, which allows you to tweak its visual appearance in detail.


For compatibility to other asset packs (e.g. weapon animation sets) the delivered skeletal meshes are skinned to the UE4 skeleton and the weapon and shield pivots are aligned to its hand grip. Animations are not included in this pack.

To help you to get started with your new equipment, the pack contains a fully functional character and character editor Blueprint sample which implements all of the equipment and their customization.


Furthermore, there is some assistance about saving and loading a character customization or spawning NPCs from a given setup.


The pack is set to use the new integrated clothing system from UE4.17. The cloth pieces are skinned but you can deactivate the dynamic cloth if your target platform is for low end Hardware.

A thumbnail capturer Blueprint is as well on board. You can easily create icons in ue4 without any external app needed.

Assets were created by Thomas Vogel and technical support with the Blueprint Character Editor from Petricore Systems.


Project Trailer: https://www.youtube.com/watch?v=5jfmSuVkMRg


You can find a detailed project documentation here

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