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Media 1 for listing Crystal Renderer

Description

This applies crystalline material onto given convex-shaped mesh.

Good with GemCutter (external utility project for making gemstone mesh).

Configurable material:

-Material color (with density)

-Refractive index

-Number of bounces (how many times ray can be reflected in the object)

-Color aberration (just a fake but effective)

Shapes:

-Static meshes

-Procedural "Round Brilliant Cut" and "Step Cut" implemented as Blueprints.

Demo Levels

https://youtu.be/iw4QpaW6c3E

https://youtu.be/FVOp4_m70KI

https://youtu.be/ZalSnr45GME

Material configuration

https://youtu.be/xJ0ztBcgHZU

Brilliant Cut configuration

https://youtu.be/ZGzupGJK2GE

Step Cut configuration

https://youtu.be/KPMqhzKBWTQ

Workflow to create MaterialInstance(Ver. 1.3~)

https://youtu.be/vWG5wrYqMQI

Sample Packages

https://drive.google.com/file/d/1eQKImd0M02OI_f1MzUZ7z2PbKTF8VrMy/view?usp=sharing

Included formats