
Description
This applies crystalline material onto given convex-shaped mesh.
Good with GemCutter (external utility project for making gemstone mesh).
Configurable material:
-Material color (with density)
-Refractive index
-Number of bounces (how many times ray can be reflected in the object)
-Color aberration (just a fake but effective)
Shapes:
-Static meshes
-Procedural "Round Brilliant Cut" and "Step Cut" implemented as Blueprints.
Demo Levels
Material configuration
Brilliant Cut configuration
Step Cut configuration
Workflow to create MaterialInstance(Ver. 1.3~)
Sample Packages
https://drive.google.com/file/d/1eQKImd0M02OI_f1MzUZ7z2PbKTF8VrMy/view?usp=sharing