Electronic Display PBR material was created in Substance Designer 14.1.2.
This material package includes high-quality PBR textures in .png format with a resolution of 4096 × 4096. Available texture maps:
Base Color
Ambient Occlusion
Roughness
Metallic
Normal (OpenGL)
Height
Emissive
Unreal Engine Asset Package and PBR textures in .png format with a resolution of 4096 × 4096. Available maps:
Base Color
Occlusion Roughness Metallic
Normal (DirectX)
Emissive
Also included:
sbs (editable Substance Designer file)
sbsar (compiled material for use in Substance Painter or other supported engines and plugins)
!!!To change the text, the number of cells (36*25, 29*20, 24*16, 18*14) or some other settings, Unreal Engine alone is not enough. You need to use one of the following tools: Substance Player, Substance Painter, Substance Designer, Cinema 4D, or Substance plugin for Unreal Engine.!!!