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File multimediali per l'articolo Electronic Display Material and Textures SBS & SBSAR: 1

Descrizione

  • Electronic Display PBR material was created in Substance Designer 14.1.2.

  • This material package includes high-quality PBR textures in .png format with a resolution of 4096 × 4096. Available texture maps:

  1. Base Color

  2. Ambient Occlusion

  3. Roughness

  4. Metallic

  5. Normal (OpenGL)

  6. Height

  7. Emissive

  • Unreal Engine Asset Package and PBR textures in .png format with a resolution of 4096 × 4096. Available maps:

  1. Base Color

  2. Occlusion Roughness Metallic

  3. Normal (DirectX)

  4. Emissive

  • Also included:

  1. sbs (editable Substance Designer file)

  2. sbsar (compiled material for use in Substance Painter or other supported engines and plugins)

  • !!!To change the text, the number of cells (36*25, 29*20, 24*16, 18*14) or some other settings, Unreal Engine alone is not enough. You need to use one of the following tools: Substance Player, Substance Painter, Substance Designer, Cinema 4D, or Substance plugin for Unreal Engine.!!!

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