A highly detailed post-apocalyptic scavenger character designed for survival, dystopian, and tactical game environments.
This character features layered clothing, weathered fabric materials, tactical belts, utility straps, boots, and a gas mask with goggles — perfect for wasteland, survival, or FPS/TPS projects.
Built as a clean polygon mesh with high-quality PBR textures, optimized for real-time rendering in Unreal Engine, Unity, and other modern game engines.
Ideal for:
Features:
Game-ready polygon mesh
High-quality PBR textures
Realistic cloth, leather, and metal materials
Detailed accessories and layered outfit
Clean UV layout
Real-time ready