
Descripción
A highly detailed, game-ready 3D model of a traditional 16th-century Slavic peasant cottage featuring a thick thatched roof, wooden log-frame walls with realistic plaster finish, and authentic exterior props (firewood stack, wooden barrels, and entrance planks). Designed for seamless integration into real-time game engines and visual productions, the model uses two optimized texture atlases (Roof & Walls/Details) with complete 2K PBR material sets.
Where can it be used? Ideal as a central or background asset in medieval RPGs, historical strategy games, city builders, survival titles, or cinematic environments representing Eastern European and Slavic historical settings.
Technical Information
Native File Format: Blender 3D (.blend) v4.5 (configured for Cycles)
Exchange Formats: FBX, OBJ, GLTF / GLB, STL, MTL
File Size: ~84.1 MB (.blend with packed resources)
Texture Resolution: 2048x2048 (Power of 2, Square PBR textures)
Texture Atlases: 2 Materials (Primary: Walls/Foundation/Details; Secondary: Thatched Roof)
PBR Maps Provided: Base Color, Normal, Roughness, Metalness, Opacity
UVs: Unwrapped, Non-overlapping
Polycount Metrics:
Polygons / Faces: 9,089
Triangles: 14,758
Vertices: 8,691
Edges: 17,225
Optimization: Clean manifold geometry, no N-gons, no faceted geometry, no embedded textures
Content List
3D Model Formats:
Native Blender (.blend)
FBX (.fbx)
OBJ (.obj) / MTL (.mtl)
GLTF / GLB (.gltf / .glb)
STL (.stl)
Texture Maps (2K PNG):
Primary Atlas: Base Color, Normal, Roughness, Metallic, Opacity
Secondary Atlas (Roof): Base Color, Normal, Roughness, Metallic, Opacity
Technical Specifications
Geometry: Polygon Mesh (14,758 tris / 8,691 verts)
Rigging / Animation: No
UV Mapping: Yes, Unwrapped (Non-overlapping)
PBR Textures: Yes (2K)
3D Features: Low-poly / Game-ready, PBR, Clean topology, Modular materials
3D Printing: Model is not 3D printable
Ideal For
Real-Time Game Engines (Unreal Engine 4/5, Unity, Godot)
Medieval & Slavic Village Environment Dressing
Historical RPGs & City-Builder Games

