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Multimedia 1 dla listy Eye All In One — Procedural Eye Materials
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Demo Video | Simple Tutorial

Create expressive eyes for realistic characters, anime, cartoons and fantasy creatures. Start with a ready-made preset, then customize the iris, pupil, sclera, cornea, emission and special effects through Material Instances.

The general-purpose materials work with simple primitives and custom meshes, so you do not need a specially modeled eyeball to get started.


Three materials for different needs

  • Sphere: detailed procedural eyes designed for a standard sphere.

  • MetaHuman Eye: a dedicated material adapted to MetaHuman eye geometry.

  • Universal: a lightweight alternative designed for mobile projects and scenes with tighter performance budgets.


Bonus: Texture Baking Tool*

Bake your customized eye appearance into textures for use in a simpler material. An additional optimization option for mobile games, small on-screen characters and distant eyes.


*To use the texture baking tool, enable the Geometry Script plugin under Edit → Plugins, then restart Unreal Editor.

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