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Modular Scientist / Medic
Movement and Materials test(Youtube)
UPDATE:
Now models materials have Color property you can change.
As a result, number of materials and textures are greatly reduced , and the color variations are unlimited.
12 preset colors are included, but you can easily make your own.
Materials with color are: Clothing (Coat, Trousers, Shoes), Hairs, and Eyes.
Watch the above video
Added are Glasses, Surgical Mask and Stethoscope which can be shown/hidden via BP variable
Added are also Mouth Open, Blink, Open Smile and Closed Smile Morph Targets
Textures of the faces now have 4k resolution
5 Face models with 5 Skin Materials.
9 Hair types
1 Top Coat Material
1 Bottom trousers Material
1 Material per each of the 9 Hair types.
1 Eye material.
Above materials can have unlimited color variations, many preset colors are included, but you can make your own.
Surgical Mask that can be shown/hidden
Stethoscope that can be shown/hidden
Glasses that can be shown/hidden
Scaled and Rigged to UE4 Epic Skeleton.
Materials/ Hairs/Faces/ are easily swap-able, included is an example Blueprint with all parts assembled and Character Customization script (Based on ThirdPersonBP).
Jaw bone is also skinned, so you can open their mouth.
3 LOD levels
LOD0 is around 11-12k tris
LOD1 is around 6k tris
LOD2 is around 3k tris
Sample BPs based on the Epic Third Person Example.
Variables in the BP's to control Morph Targets and Body/Cloth customization.
Animations from the video above ARE NOT INCLUDED in the pack.























