
Description
V2.1
Update V2 Video๐ฌ
What's new?
Chooser integration, Slope Animations, Blend transition fixes, general renaming, and Improved motion matching.
Optional Plugin for Editor
old V2: Demo
old 1.1 DemoShowcase ๐น๏ธ old 1.1 DemoOfWhatYouGet ๐น๏ธ
Discord Support.โ DocsโWiki๐ Video Tutorials
Harness the power of the Universal Locomotion System to set up advanced locomotion and movement for your game.
๐ฎ Anim Graph Template: linked modular anim graph templates allow you to choose one of four locomotion types per PDA_AnimLocomotionSet:
Idle > Cycles
Idle > Cycle > Stop
Idle > Cycle > Start > Stop
Motion Matching
choose seqences or blendspace for cycle animations.
๐ฆ Animation Asset Storage: Store all animations in a dedicated Data Asset class for organized asset management.
๐ค Actor Components for Easy Management: Easily manage movement, possession, and control of Pawns with specialized actor components.
๐คฟ Swimming System: Set up swimming mechanics with buoyancy and autodive on waves. for any type of creature. (contact me to choose right anim set for your game)
๐ ๏ธ Simple Movement Settings: Configure new movement settings, control parameters such as walk speed, acceleration, deceleration, walk max step height, and max walkable angle....
๐๏ธ Realistic Pawn Interactions: Implement a push pawn reaction system to enable realistic interactions between pawns, enhancing game immersion.
๐ท๏ธ Gameplay Tags: Effortlessly select animations and movement settings using gameplay tags with the Locomotion Tag Manager component.
๐ญ Overlay Pose and Montage System: Create new stance poses by overriding a base locomotion set, enhancing customization possibilities. This feature is compatible only with UE4 and UE5 skeletons, youl need to custumize this per skeleton.
๐ฎ Debugging Made Easy: 3d visual debug. Use specialized components to facilitate possessing pawns for debugging locomotion animations.
Get Started Today! Transform your game's locomotion system with the Universal Locomotion System.
**Compatibility:**
๐ **No Skeleton Binding:** main anim graph templates doesn't require skeleton binding,
**Resources:**
๐ **Comprehensive Guides:** Access useful setup guides Link guides and docs are in progress I hope you understand
I'll stream on discord explanation of all the system and how to expand for costumers when I'm online.
Epic Enabled plugins:
5.4+
Animation Locomotion Library
Pose Search
Animation Warping
Motion Trajectory
Motion Warping
Chaos Vehicles
Water
5.5 +
Chooser
CC0 content
Number of Blueprints: 101 + blueprints (10 Components), 3 AnimTemplates, 8 animation blueprints samples.
Input: ( Keyboard, Mouse)
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Important: Universal Locomotion System incorporates distance-matching techniques learned from the Lyra project and guide.
This asset contains content UE-Only Content - Licensed for Use Only with Unreal Engine-based Products. used in order to showcase functionality:
LyraAnim + rifle GASP Animations to ue5 skeleton.















