
Description
UPDATE 19.10.2026 — VERSION 1.1.0
New Objectives & Rewards modules for Unity and Unreal: configurable metric targets, prerequisite chains, one-time resource rewards, saved objective progress and a live Objectives screen in all five samples. Includes native Objective Catalog assets, Unity APIs, Unreal Blueprint APIs and a dated changelog.
Stop rebuilding the same incremental-game systems for every new project.
Incremental Engine Pro is a complete dual-engine framework for creating idle, clicker, tycoon, factory, management and incremental RPG games in Unity 6.5 and Unreal Engine 5.8.
It combines a scalable runtime economy with professional editor tools, playable examples and native implementations for both engines.
This is not a single themed clicker template.
It is a reusable production framework designed to help developers create, simulate, balance and ship many different types of incremental games.
CORE ECONOMY SYSTEMS
• Large-number economy designed for incremental progression
• Multiple currencies and resources
• Atomic resource transactions
• Configurable generators and producers
• Multi-input and multi-output production chains
• Storage limits, starvation and bottleneck handling
• Constant and geometric cost progression
• Buy 1, 10, 25, 100, custom quantities and Buy Max
• Upgrades and ordered modifiers
• Unlock conditions with AND/OR logic
• Prestige and rebirth progression
• Automation rules and manager systems
• Offline progression
• Save, backup, recovery and versioned migration
ECONOMY LAB
Analyze and balance your economy before players encounter progression problems.
The included Economy Lab provides eight live chart families:
• Currency over time
• Production per second
• Unlock timeline
• Upgrade purchase timeline
• Prestige reward curve
• Generator contribution
• Resource bottlenecks
• Offline-versus-online comparison
Simulation results can be exported to CSV and JSON for additional analysis.
REUSABLE SKILL TREE
The included native Skill Tree component supports:
• Locked
• Unlocked
• Available
• Purchased
• Maxed
It also includes:
• Visible prerequisite connectors
• Multiple progression branches
• Ranked nodes
• Costs and requirements
• Detailed tooltips
• Custom themed icons
• Runtime purchasing and prerequisite logic
The included Idle RPG sample demonstrates Production, Efficiency, Automation, Prestige, Economy and Utility branches.
FIVE PLAYABLE SAMPLE EXPERIENCES
Business Tycoon
A complete management example featuring businesses, production chains, automation, upgrades, prestige, offline earnings and Economy Lab integration.
Minimal Clicker
A clean example showing the smallest practical setup.
Cozy Farm Idle
A farming and food-production economy with passive progression.
Sci-Fi Factory
A multi-resource industrial economy with research and automation.
Idle RPG
Combat progression, upgrades, rebirth and the reusable Skill Tree.
EDITOR TOOLS
• Welcome and onboarding experience
• Starter Economy Wizard
• Five ready-to-generate economy presets
• Economy Lab
• Validation and diagnostics
• Unity API examples
• Unreal C++ and Blueprint examples
• Performance and debugging tools
DUAL-ENGINE DELIVERY
Unity 6.5:
• Native C# runtime
• Unity editor tools
• Five demo scenes
• Unity UI integration
Unreal Engine 5.8:
• Native C++ plugin
• Blueprint-accessible runtime API
• Native Slate/editor tools
• Five demo maps
The systems share the same concepts and verified economy behavior, while each implementation follows the native architecture of its engine.
IDEAL FOR
• Idle games
• Clicker games
• Tycoon games
• Factory and automation games
• Management simulators
• Incremental RPGs
• Prestige and rebirth systems
• Economy-heavy progression
• Farming and production games
DOCUMENTATION AND LEARNING MATERIAL
• Offline documentation
• Quick-start guide
• 12-minute tutorial
• 75-second feature trailer
• API examples
• Sample economies
• Diagnostics and validation guidance
TESTED RELEASE
• Unity 6.5.4f1
• Unreal Engine 5.8
• Windows / Win64 validated
• Unity Edit Mode: 789 tests passed
• Unity Play Mode: 6 tests passed
• Unreal Automation: 785 tests passed
• Automated economy and progression regression tests in both engines
IMPORTANT COMPATIBILITY NOTE
Windows / Win64 is the fully validated platform for this release.
The Unity edition requires com.unity.ugui 2.5.0.
Other platforms may work but were not part of the final packaged validation matrix.







