
説明
OctreeX is a highly flexible Blueprint-only plugin (See OcrteeX++ for accelerated C++ version) for Unreal Engine that enables real-time spatial queries using an efficient Octree data structure. It’s perfect for developers who need to manage and search thousands of 3D locations in space.
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Features
Insert, update, and remove entries at runtime
ID-based; fully flexible object mapping for your use-case
Perform high-performance sphere queries
Built-in radius/expansion per entry
Recursive or stack-based query implementations
Minimal memory footprint & no dependencies
Clean Blueprint API, ready to drop into your project
Visual debugging of Octree structure (AABB boxes)
Fully documented with examples: Documentation
Plugin Info
Blueprint-only (no C++ required); C++ version here: [Link getting updated]
Compatible with UE 5.5+
Lightweight, non-invasive, easy to integrate
No Actor or Component dependencies
Entry = position Vector + ID (+ optional radius)
Includes
Full Blueprint Plugin and it's functionality
Demonstration maps (showing setup and usage)
Documentation & setup guide





