
Description
Build complete, production-ready save systems for your Unreal Engine projects with ease. Modular Save is a powerful Blueprint-first save framework designed for both single-player and multiplayer games, featuring Steam Cloud support, AutoSave, Checkpoints, Interactive Save systems, and fully modular save slot management.
Designed for Unreal Engine 5 developers who want a scalable and flexible save architecture without writing complex C++ systems, Modular Save provides a plug-and-play workflow with ready-made UI widgets, multiplayer-safe save handling, and automatic variable serialization using Unreal Engine’s native SaveGame system.
Features
Complete slot-based save and load system
Multiplayer-ready architecture with automatic PlayerIndex detection
Steam Cloud upload, download, and delete support
AutoSave system with configurable intervals
Checkpoint-based automatic saving
Interactive Save actors with customizable key input
Automatic SaveGame variable serialization
Save actor transforms, rotations, and Blueprint variables
Blueprint-only integration workflow
Ready-made Save Slot and Steam Cloud UI widgets
No external dependencies required
Production-ready plugin structure
Modular and scalable architecture
Supports both local and cloud save workflows
Included Systems
Save Slot Management
Steam Cloud Integration
Multiplayer Save Handling
AutoSave Component
Checkpoint Save Actors
Interactive Save Actors
Save Notifications
Saveable Components
Save UI Widgets
Cloud File Browser UI
Technical Details
Fully compatible with Unreal Engine 5.0 - 5.8
Blueprint and C++ compatible
Optimized for multiplayer projects
Uses Unreal Engine native SaveGame serialization
Includes pre-configured Game Instance and core save framework
Standalone and Steam-supported workflows
DISCLAIMER:
The following plugins should be enabled for the product functionality:
OnlineSubsystem
EnhanceInput
OnlineSubsystemUtils
OnlineSubsystemSteam
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