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Medium 1 für Eintrag Voxel Building, Crafting and Survival System for PC & Mobile

Beschreibung

A modular voxel-based building and crafting system for PC & Mobile. Includes world generation, block placement, crafting mechanics, save/load, day–night cycle, weather systems, and simple Creature AI.

VIDEO: https://www.youtube.com/watch?v=Dx4Dycvmyak

Build, craft, and survive in fully customizable voxel-based worlds for PC & Mobile.
Voxel Building, Crafting and Survival System is a complete, modular framework that allows you to create interactive voxel environments with block placement and destruction, inventory management, crafting mechanics, and dynamic world simulation.

The system includes procedural world generation, saving and loading, a day–night cycle, weather systems, and a basic Creature AI system. Designed to be flexible and extensible, it provides a solid foundation for survival, building, or sandbox-style projects. Everything is structured for easy integration and customization, allowing you to focus on expanding gameplay, adding new mechanics, and shaping your own unique voxel experience.

Voxel World Generation

  • Auto-generate terrain with entity block layers

  • Procedurally spawns trees and bushes

  • Fully compatible with save/load system

Block Interaction System

  • Break, damage, and destroy any entity (block)

  • Place entity (block) seamlessly with raycast precision

  • Unique entity (block) health, break FX, and loot drops

  • Each entity (block) prefab can have its own HP, particle, and sound

Save & Load System

  • Every block you place or destroy is saved automatically

  • World data is stored in world.json

  • Inventory data in inventory_save.json

  • Works on both PC and Mobile platforms

Inventory & Hotbar System

  • Add, remove, and select items with an intuitive hotbar

  • Mouse scroll or touch UI navigation

  • Icons and quantities auto-update in real-time

  • Mobile & PC input support out of the box

Crafting System

  • Create new items from resources using Crafting Recipes (ScriptableObjects)

  • Fully functional crafting UI with ingredients and results

  • Easily extendable for your custom recipes

Dynamic Day & Night Cycle

  • Real-time sun movement and lighting changes

  • Auto-switches between daytime and nighttime ambience

  • Customizable sunrise/sunset hours

  • Ambient lights automatically turn on/off

Weather System

  • Randomly alternating rain and clear weather

  • Particle-based rain effect

  • Fully synchronized with the day–night cycle

Full Player Controller

  • Smooth First-Person Controller with walking, running, and jumping

  • Dynamic stamina and health management

  • Footstep sounds and camera shake effects

  • Works perfectly with mobile joystick and PC inputs

Game UI System

  • Complete HUD with health, stamina, crafting, pause, and map controls

  • Crosshair and touch buttons for mobile users

  • Ready-to-use menus and settings

Creature AI System

  • Simple Enemy AI (Cactus Walker) - Attacks, Get Damages, Chases, Idle

  • Simple Neutral AI (Robot) - Get Damages, Wander, Idle

Ready for Expansion

This system is designed with modularity in mind — easily add new block types, new crafting recipes, tools, and gameplay mechanics.

Whether you’re creating a survival game, a sandbox builder, or a voxel adventure, this package gives you the perfect starting point. This asset is Ideal For:

  • Developers who want to create Voxel map building games

  • Students and hobbyists learning voxel systems

Note: This asset uses the New Input System and is compatible with Unity 2022 and newer, including Unity 6.

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