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Medium 1 für Eintrag Google Play Games Services for Unreal Engine
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Beschreibung

Google Play Games Services v2 for Android games in Unreal Engine, with full Blueprint and C++ support.

The plugin supports player sign-in, achievements, leaderboards, saved games, player profiles and events.

All operations use an asynchronous callback-based flow with success, failure and conflict handling, giving you predictable control over authentication, score submission, achievement unlocking, and cloud save loading.

Clean Blueprint nodes, C++ API, documentation and Discord support make integration straightforward for both simple mobile games and larger Android projects.

🛈 This plugin is an independent implementation and is not affiliated with or endorsed by Google LLC.

• 📄 Documentation
• 💬 Discord Community

Supported Google Play Games Services

  • 🎮 Player Sign-In

  • 🏆 Achievements

  • 🏅 Leaderboards

  • ☁️ Saved Games (Cloud Save)

  • 👤 Player Profile

  • 📊 Events

Supported Features

  • 🧩 Clean Blueprint API with full C++ support

  • 🔄 Fully asynchronous operations with success, failure, and conflict callbacks

  • 🏆 Full Achievements support (unlock, reveal, increment, set steps, UI)

  • 🏅 Complete Leaderboards API (submit scores, immediate results, queries, UI)

  • ☁️ Cloud Saved Games with conflict resolution and metadata access

  • 👤 Player profile access for signed-in users

  • 📊 Google Play Games Events support

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