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Side Scroller Shooter Kit v1.1 ilanı için 1. medya
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⚔️ TPP version: Third Person Shooter Kit v2.2 - One of top rated products on FAB!


📽️ Launch Trailer |🆕 Update v1.1 video | 🚀 Discord - almost 3000 members! | 🕹️ Playable Demo Build | 🎮Demo level gameplay | Features level gameplay | Example campaign gameplay


📋Update v1.1 main features:

  • Aiming improvements - 2D screen space aiming added

  • Improved unarmed state

  • Animation assets updates

  • Sound assets updates

  • Enhanced input integration

  • Support for UE 5.5 - 5.7

  • Changing character mesh tutorial: https://youtu.be/7jQhoSwYzOU

  • 🧟Zombie AI tutorial: https://youtu.be/vaEfUna5imE

  • DENT (destructable system) integration demo: Link

  • Add new level tutorial: Link

Side scroller shooter kit serves as a base for side scroller game. It's a 100% blueprint single player project, with documentation and notes inside blueprints. It contains advanced mechanics like cover system and robust AI.

Unreal Marketplace reviews and questions with answers

Major features:

• cover system for player and AI

• human AI

• quick time events system

• ladder and ledge climbing

• stealth kill

• melee attacks for player and AI

• depth aiming

• pathnode animation system for AI

• UI (health, ammo, type of weapon)

• main menu - (select level, persistent options)

Documentation

Forum Thread

Other features:

Movement:

• Movement

• Crouching

• Sprinting

• Jumping

• Slide

• Vault for player and AI

• Side kick attack for player and AI

Gameplay and others:

- Orienting character based on mouse position

- 3D crosshair

- 2D aiming adjustable on mouse movement

- Shooting

- Guns - assault rifle, pistol, shotgun, silenced pistol

- Weapons change

- Turret

- Objects reacting to certain type of weapon

- Simple checkpoint system

- Launchpad

- Pickable items - (health, ammo)

- Elevator

- Pathnode animation system for human AI

- Gamepad support for gameplay

- Save game framework

- Pause menu

- Laser sight

- Dynamic camera system

- Flying bot enemy

- Spawn drop component

- Loot objects

- Player noise system

- Exploding barrel

- Button panel with IK targeting

- Physical material which make noise and alert enemies

- Enemies are able to alarm each other

- Destroyable cover points and vault for AI

- Shield for enemies with autogenerated health

- Surveillance camera

- Dynamic input change

Some sounds might come from freesound.org

e-mail: [email protected]

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