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Lore Source Control ilanı için 1. medya

Açıklama

An Unreal Engine plugin implementing full Source Control integration for lore inside the Editor.

This plugin is available for free on GitHub | Documentation

Features

  • Sync with one click - pull latest from Lore directly from a toolbar dropdown next to the Revision Control status icon, no need to leave the editor

  • Auto-pushed commits - Submit stages, commits, and pushes to remote in one step; files locked by someone else are automatically excluded, with an offer to revert them

  • Advisory file locking - Check Out / Unlock acquire and release Lore locks as a courtesy signal to teammates, matching Lore's own advisory model

  • Branch switching - toolbar dropdown lists every local branch; switching reloads changed Content automatically, or prompts a restart if Source/Config changed

  • File History with diffing - browse per-asset revision history, including full "Diff Against Depot" support

  • Live status tracking - Content Browser and asset-dialog icons reflect checkout/lock/modified state in real time, fetched on a background thread so the editor never blocks

  • Cross-platform - auto-detects the lore binary on Windows, macOS, and Linux, or set an explicit path in Project Settings

Usage

  • Connect via Revision Control (bottom right) → Connect to Revision Control... → Provider → Lore → Accept Settings.

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