
Descripción
An Unreal Engine plugin implementing full Source Control integration for lore inside the Editor.
This plugin is available for free on GitHub | Documentation
Features
Sync with one click - pull latest from Lore directly from a toolbar dropdown next to the Revision Control status icon, no need to leave the editor
Auto-pushed commits - Submit stages, commits, and pushes to remote in one step; files locked by someone else are automatically excluded, with an offer to revert them
Advisory file locking - Check Out / Unlock acquire and release Lore locks as a courtesy signal to teammates, matching Lore's own advisory model
Branch switching - toolbar dropdown lists every local branch; switching reloads changed Content automatically, or prompts a restart if Source/Config changed
File History with diffing - browse per-asset revision history, including full "Diff Against Depot" support
Live status tracking - Content Browser and asset-dialog icons reflect checkout/lock/modified state in real time, fetched on a background thread so the editor never blocks
Cross-platform - auto-detects the lore binary on Windows, macOS, and Linux, or set an explicit path in Project Settings
Usage
Connect via Revision Control (bottom right) → Connect to Revision Control... → Provider → Lore → Accept Settings.