
描述
Getting Started Video
https://youtu.be/hA5ySvr65ik?si=yN-br4fYcEGNNhOA
Documentation
Discord
Wouldn't it be great to have a button you could click to convert a Blueprint to C++, one that updates your entire project instantly, and leaves it in a fully compiled and runnable state? Everyone knows that converting Blueprints manually is tedious and highly error-prone, often to the point where you can’t justify the effort and simply live with the problem. However, after a while it can’t be avoided any longer due to performance issues or overly complex Blueprints that are hard to maintain. And typically this comes very late in development, the worst possible time. Ironically, when conversion begins, everyone focuses on the C++ part of the process, which is the easy part. The hard parts are often ignored or left as-is. Those hard parts are what Sourcify handles for you: fixing up every Blueprint node (especially Cast nodes), every variable, Data Table, asset, INI file, and a whole lot more, not to mention all Actor instances across all levels.
Sourcify allows engineers to convert Blueprints, Structs and Enums to C++ and update all references to them across their entire UE5 project instantly. The project remains in a completely runnable state with no downtime for Designers and Artists.
Please note:
This is the free version of Sourcify. The pro version requires a Codemongous account. Pricing can be found on our webpage (free for students!).







