설명
STUDIO CAMERA GEAR PACK — 16 stylized low-poly models
Build filming / broadcast studio scenes fast with clean, engine-agnostic camera props. This pack focuses on camera gear essentials you’d find in real production setups.
What’s inside
• Models: photo cameras (DSLR-style), camcorders, broadcast/TV cameras, cinema rig cameras, tripods (folded + deployed), boom pole, small accessories.
• Formats: .blend, .fbx, .obj + .mtl
• Scale: 1 unit = 1 meter (metric)
• Pivots: aligned to the ground for easy placement
• Naming: SM_* meshes (clear and consistent)
Textures & UVs
• Palette-based workflow: all models share a single 1024² color palette.
• UV layout: UVs are stacked and scaled as points on the palette. There are no unique baked UV islands and no detailed PBR texture maps.
• Ideal for stylized / low-poly projects that use flat colors or simple gradients rather than high-resolution bakes.
What it’s great for
• Stylized / low-poly games (sim/tycoon/management)
• Indie prototypes and game jams
• Visualizations, thumbnails, mockups, UI illustrations
Engines & collisions
• Exported as generic FBX/OBJ from Blender.
• The pack is not fully tested in every engine or every version (Unity, Unreal, Godot, etc.). Some manual setup may be required depending on your pipeline.
• No custom collision meshes are included. Please generate collisions directly in your engine (auto convex, simple boxes, or custom UCX_ meshes).
Important notes
• Engine-agnostic assets: no engine-specific prefabs/blueprints are included.
• No rigging, animation or LODs unless otherwise stated.
• Source files cannot be resold or redistributed as assets.
Need help?
A question, an issue, or a suggestion? Contact me via Discord or by email — all my links are here:
Linktree: https://linktr.ee/polyclem



