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Object Menu is a Blueprint Editor panel that quickly displays available Blueprint nodes based on the currently selected pin(Output Only) or graph context.It helps you find and use the right nodes faster, improving overall Blueprint authoring efficiency.

Object Menu declutters the Blueprint node list by showing only actions relevant to the selected object, such as its member functions and variables. For non-object pins, frequently used nodes are surfaced first to speed up workflow.

Guide: Github

Support: Github
DemoVideo: YouTube

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