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الوسائط 1 للقائمة Graph Capturer V2.1 - STOP SCREENSHOTS - START CAPTURING
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الوصف

Graph Capturer - Capture, Diagnose, Share & Review Your Unreal Graphs Anywhere: Truly the first plugin of its kind in existence

***Stop screen shotting!***

Graph Capturer captures your Unreal Engine graphs at full resolution and gives you two powerful ways to view and share them — a built-in in-engine viewer and a fully self-contained HTML export with zero dependencies. Capture a single high resolution png or a fully interactive and zoom-able graph of unlimited size

See it in action and just some of the latest features here: https://youtu.be/2AdqcS1OeXg

How It Works:

Capture any supported graph with a single shortcut. This generates a .UEG file — open it instantly in the Graph Viewer inside Unreal Engine, or export it as a standalone HTML file with the entire graph baked in. The HTML requires nothing to run. Share it with your team, embed it in your documentation, or host it on your website so anyone can explore your graph in their browser at full resolution — complete with a full screen mode for the best possible experience.

Core Features:

One-Click Capture — Ctrl+Alt+C or the dedicated toolbar button captures any supported graph. Ctrl+Alt+V or the dedicated toolbar button opens the viewer.

In-Engine Viewer - Open and browse any .UEG file directly inside Unreal Engine.

Standalone HTML Export - The entire graph baked into one self-contained file. Host it on your website, drop it in tutorials, or send it to anyone — they open it in a browser and get the full interactive experience including full screen support.

Mobile & Cross-Platform — Works in any browser on any device. Review Blueprints on your phone, share with Windows or Linux teammates, present on a tablet. No Unreal Engine required.

Large Graph Support — No graph is too big. Even the most complex, sprawling graphs are captured in full without losing a single node or connection.

Compare & Navigate — Load two captures and use the difference navigator to jump directly between every change.

Enable Sync to mirror pan and zoom across both panels simultaneously — navigate one side and the other follows instantly.

Copy Nodes — Copy all nodes from a capture to your clipboard and paste them into any compatible Unreal graph.

Copy Function — Copies an entire function — signature, local variables, and nodes — ready to paste directly onto your My Blueprint panel.

Sticky Notes — Add persistent annotations to your captures for code reviews, team handoffs, and future reference.

Graph Metrics — Full breakdown of node types, declared variables, and graph dimensions in the viewer sidebar.

Supported Graphs:

  • Blueprint graphs — event graphs, function graphs, macro graphs, construction scripts

  • Widget Blueprints — UMG graphs

  • Material graphs — and material functions

  • Animation Blueprints — state machines, blend graphs, anim graphs

  • Niagara — VFX graphs

  • Sound — Sound Cue and MetaSound graphs

  • Behaviour Trees

  • PCG — Procedural Content Generation graphs

  • Control Rig / RigVM graphs

  • State Trees

If the toolbar button does not appear in any other type of graph, click inside that graph and a quick press of CTRL+ALT+C will tell you if you can also capture those graphs

Support:

Run into an issue or have a question? We aim to respond and resolve within 48 hours.

📧 [email protected] or on our discord cannel https://discord.gg/NsnMJRYB

Compatibility:

Unreal Engine 5.3 · 5.4 · 5.5 · 5.6 · 5.7 · 5.8 Windows & Linux (This may work on MacOS too according to research, however we have not tested on that OS)

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