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File multimediali per l'articolo Dynamic Texture Blending: 1

Descrizione

Overview video

A collection of materials that can reveal a secondary texture on desired location on a mesh during runtime. This functionality is then used to make:

  • Animated texture change effect - a new texture smoothly grows from a clicked point on a mesh
  • X-Ray effect - secondary texture is revealed when player "illuminates" a mesh
  • X-Ray effect - or you can see through a wall

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