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Media 1 for listing Location on WorldMap

Description

WorldMap_Location is a blueprint that integrates numerous features within a single asset that you can position, rotate, and scale within an Unreal level:

  • Choice of view to display (31 available views, plus the possibility to display your custom view)
  • Choice of countries to highlight (Depending on the selected view, by selecting a single country or multiple countries in a datatable)
  • Display options for selected and non-selected countries (Display nothing, a color, or a visual from 9 available visuals)
  • Option to display the flags of the selected countries
  • Display the oceans among 4 available views or use a color
  • Two map formats available: rectangular without Antarctica or square with Antarctica
  • Two languages available for all labels: English or French
  • The map is visible in editor mode
  • Entry and exit animation for PLAY mode
  • Location of a place by copying its longitude and latitude coordinates from Google Maps
  • Location of multiple places, again with the help of Google Maps, stored in a datatable
  • Adjustment of colors and material properties for various elements: labels, frame, grid, borders, background of objects
  • Option to display borders or not. Possibility to display 3D borders on non-selected countries
  • Display of a title and/or subtitle

This project was made possible thanks to assets from Natural Earth (https://www.naturalearthdata.com/). The projection used is WGS84 Pseudo Mercator (EPSG:3857).

You can edit the data with the excel file that you can find here.

You can watch a video about the blueprint here

Included formats

  • logo of Unreal Engine format