
Beschreibung
Realistic Historical Middle Eastern Character Outfit. This model draws direct inspiration from traditional Damascene and Levantine everyday attire, blending cultural authenticity with meticulous craftsmanship — featuring a woven kufi cap, fringed shoulder shawl, striped button-front shirt, layered woven vest with traditional Levantine patterns, wrapped waist sash, wide-leg serwal trousers, ankle wraps, and flat leather slippers. Built with next-gen PBR materials and optimized topology — ideal for historical cinematic sequences, period drama environments, and virtual production storytelling.
The outfit ships in an authentic Damascene color palette — charcoal, slate grey, warm ivory, and deep burgundy woven patterns — fully recolorable to match your project's art direction. Lumen-ready and optimized for real-time rendering in Unreal Engine 5.
This outfit is optimized for MetaHuman integration and Unreal Engine use, giving creators both historical accuracy and creative flexibility in their projects.
MetaHuman Outfit:
This is a MetaHuman Outfit Asset compatible with MetaHuman Creator Parametric Bodies. This is a "full body" outfit, recolorable, that will scale with the different MetaHuman body shapes and sizes.
Outfit Installation:
Before getting started, install the MetaHuman Clothing Construction Presets (Set of 2) from Fab: 🔗 https://www.fab.com/listings/8047c06c-3d08-4a33-a029-560d6b4f25f9
This outfit requires __bodyShapeBof2.mhpkg as the base body preset for correct fitting and functionality.
Next Steps:
Create the following folder in your project directory: Content/Outfits/Damas
Open the OA_Damas folder and drag the .mhpkg file into it
Drag the WI_Damas.uasset into the MetaHuman Creator Outfit section
Follow the same workflow demonstrated in this video tutorial for applying the outfit: 🎬 https://youtu.be/GPI2WC4blrc
Support:
NOETA Academy Discord: https://discord.gg/PmS2jbc2








