
描述
A high-quality, game-ready 3D model of a retro robot character, crafted with production-ready topology and detailed PBR textures. Optimized for real-time game engines, cinematic visualization, and studio renders.
Key FeaturesProduction Pipeline: Modeled in 3ds Max 2026, unwrapped in RizomUV, textured in Substance Painter, and rendered in Marmoset Toolbag.
Game-Ready & Optimized: Clean geometry, named components, and optimized face counts to ensure high performance without sacrificing visual quality.
PBR Texturing & UDIMs: High-resolution PBR textures utilizing a multi-tile UDIM layout for maximum visual fidelity and close-up detail.
Detailed Wear & Shaders: Realistic surface weathering, edge wear, custom decals, glass shaders, and emissive channels for glowing elements.
Lightmap Ready: Includes a clean UV Channel 2 setup for seamless lightmap baking in real-time engines.
3D Models: FBX / .MAX (3ds Max 2023)
Textures: Full 4K PBR Texture Sets (Base Color, Normal, ORM, Emissive)
Preview Images: Rendered in Marmoset Toolbag
Geometry: Polygonal Mesh / Quad-dominant
UV Mapping: Yes (Non-overlapping UDIMs + Secondary UV Channel for Lightmaps)
Textures: PBR Workflow (Metal/Roughness)
Rigged / Animated: No














