Scanned old damaged skatepark ramp. This is a low poly model. Retopology done in blender. Ready to implement in Unity or Unreal engine. PBR materials made in Substance painter. High resolution textures baked from scanned model.
What’s included:
Low poly model — FBX
Low poly model — OBJ
Raw scan — FBX 1.5 milion points
PBR Metallic Rougness texture set — 4K PNG
Unity Standard shader PBR texture set — 4K PNG
Unreal texture set — 4K PNG