
Description
Great American City Abandoned is an alternative version of Great American City. The focus was on creating the center of a metropolis based on buildings from large American cities with a post-apocalyptic environment, following a modern gaming standard. My goal was to create high-quality models with the lowest possible polygon count to optimize performance. Different modeling techniques and materials were used to provide variable and realistic immersion.
A bus and several new assets were added in this version. The vast majority of textures were recreated or modified.
The goal of this pack is to provide the user with the necessary resources to build a large city with performance and quality. With ready-to-use buildings, you can create a large metropolis with simulated interiors similar to those seen in modern games. I also have another resource pack called NY Buildings Pack, which is fully modular and can be used as a complement to Great American City if needed.
Number of Unique Meshes: 215
Buildings: 31
LODs: (Yes)
Number of LODs: 1 to 4 LODs
Particles: 1 Smoke particle and 1 Fire
Texture Resolutions: 1024 to 4096
Note: This pack contains 3 low-poly buildings for background use.






















