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Media 1 for listing SplatCapture - Unreal to Gaussian Splat Pipeline

Description

| Documentation |

SplatCapture is a plugin that turns any Unreal scene into a training dataset for 3D Gaussian Splatting.


Workflow:

Place Volume Box → adjust settings → click Render → import to a Splat Training Software → trained splat.

No Structure-from-Motion required.

Main Features:

  • One toolbar widget that sits next to the Play button

  • Automatic collision-aware camera grid + manual camera placement

  • Camera-frustum point cloud tracing with density heatmap

  • Movie Render Queue integration (PNG/EXR, quality presets)

  • COLMAP export: cameras.txt, images.txt, points3D.ply + .txt

Included formats