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Multimedia 1 dla listy 3D Fruits Collection Vol 01 Low-poly 3D model

Opis

Product Description

This package contains a highly detailed collection of realistic 3D fruit models, carefully crafted using Autodesk Maya and Blender. Each fruit has been modelled with close attention to real-world scale, shape, and surface details, making this collection ideal for animation, product visualization, games, advertising, and VFX production.

 

The set includes commonly used fruits such as:

·       Apple

·       Apricot

·       Avocado

·       Banana

·       Blackberry

·       Blueberry

·       Additional fruits (variety pack)

 

Each asset is optimized for both real-time rendering and high-quality cinematic output, offering flexibility across different workflows.

 

Key Features

·       High-quality realistic models

·       Clean topology (quads where possible)

·       PBR textures included

·       UV unwrapped and properly scaled

·       Accurate proportions based on real-world measurements

·       Ready for close-up renders

·       Game-ready / optimized geometry versions (if applicable)

 

Included Formats

·       Maya (.ma)

·       Blender (.blend)

·       FBX (.fbx)

·       OBJ (.obj)

·       GLB (.GLB/GLTF)

(Compatible with most 3D software including Unity, Unreal Engine, 3ds Max, Cinema 4D, etc.)

 

Textures & Materials

·       High-resolution 2K textures

·       PBR workflow: Base Colour, Hight map, Roughness, Normal Map,Specular / Metallic

·       Realistic shading for natural look

 

Technical Details

·       Clean and efficient polygon count

·       Non-overlapping UVs

·       Proper naming conventions

·       Cantered pivots for easy placement

·       Scale set to real-world units

 

Use Cases

Perfect for:

·       Food visualizations

·       Product commercials

·       Animation & films

·       AR/VR applications

·       Game environments

·       Educational content

 

Notes

·       Lighting and camera setups shown in preview renders may not be included

·       Some renders may use HDRI environments for realistic lighting

·       Minor variations in appearance may occur depending on rendering engine

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