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Description

Modular Woodcutting System – Unreal Toolkit

A fully modular and highly customizable woodcutting system for Unreal Engine, designed for seamless integration into any project. Easily add mechanics to chop down trees and harvest wood. Easily integrates to your RPG, survival game, MMO, farming game, or open-world experience with built-in skill progression, customizable woodcutting mechanics, rarity systems, and starter assets.

Features

Modular Woodcutting System

  • Ready to use woodcutting component

  • Quick setup and easy integration

  • Designed to work with existing projects

Optional Skill Progression

  • Woodcutting XP and leveling system

  • Wood and Axe level requirements

  • Optional level requirements per tree

  • Customizable progression settings

Axe Progression

  • Adjustable skill requirements

  • Wood yield modifiers

Fully Data-Driven

  • Easily add new trees, axes, wood and loot items

  • Configure XP rewards, and requirements through data tables

Customizable Audio, VFX & UI

  • Axe hit sounds and effects

  • Level-up sound and effects

  • Custom animations

  • Customizable notifications and widgets

  • Optional screen shake on axe hit

  • Dynamic tree falling

Easy Integration

  • Includes default inventory and equipment systems

  • Easily swap in your own inventory, equipment, and save systems

  • Clearly documented integration points

Starter Assets Included

  • 6 Example Trees

  • 3 Example Axes

  • 5 Example Wood Items

  • 6 Example Twig Items (trash drop)

  • Woodcutting Component

  • Tree & Item blueprints

  • Default Inventory and Equipment system that can be swapped for your own

  • Full Documentation

Perfect For

  • Open World Games

  • RPGs

  • Survival Games

  • Farming Sims

  • Life Sims

Add fully customizable woodcutting gameplay to your Unreal Engine project in minutes!

Formats inclus