
Descripción
Modular Woodcutting System – Unreal Toolkit
A fully modular and highly customizable woodcutting system for Unreal Engine, designed for seamless integration into any project. Easily add mechanics to chop down trees and harvest wood. Easily integrates to your RPG, survival game, MMO, farming game, or open-world experience with built-in skill progression, customizable woodcutting mechanics, rarity systems, and starter assets.
Features
Modular Woodcutting System
Ready to use woodcutting component
Quick setup and easy integration
Designed to work with existing projects
Optional Skill Progression
Woodcutting XP and leveling system
Wood and Axe level requirements
Optional level requirements per tree
Customizable progression settings
Axe Progression
Adjustable skill requirements
Wood yield modifiers
Fully Data-Driven
Easily add new trees, axes, wood and loot items
Configure XP rewards, and requirements through data tables
Customizable Audio, VFX & UI
Axe hit sounds and effects
Level-up sound and effects
Custom animations
Customizable notifications and widgets
Optional screen shake on axe hit
Dynamic tree falling
Easy Integration
Includes default inventory and equipment systems
Easily swap in your own inventory, equipment, and save systems
Clearly documented integration points
Starter Assets Included
6 Example Trees
3 Example Axes
5 Example Wood Items
6 Example Twig Items (trash drop)
Woodcutting Component
Tree & Item blueprints
Default Inventory and Equipment system that can be swapped for your own
Full Documentation
Perfect For
Open World Games
RPGs
Survival Games
Farming Sims
Life Sims
Add fully customizable woodcutting gameplay to your Unreal Engine project in minutes!






