Description
The Sparse Grid Plugin is a high-performance spatial sorting system for Unreal Engine, allowing for ultra-fast queries for spatialized objects, actors or data.
The plugin quickly and seamlessly integrates into any C++ or BP project. Use the editor tool to define the play-area of your level (or update it on-the-fly), and register your query targets with the grid system.
You can use the built-in queries, or create your own in C++ or Blueprint, to query those objects very quickly. The system is fully exposed to blueprint, so no C++ knowledge is required to implement.
Common Use-Cases Include:
AI searching for targets.
Swarms of homing projectiles searching for targets individually.
A radar pinging local objects.
Applying damage to a wide range of objects.
Testing against players for local-area VOIP.
And so on...
Greatly Benefits the following:
Games with large/open worlds.
Games with high density/number of actors (RTS, Battle Royale etc.)
Games with complex or large numbers of AI.
Games requiring unique or highly modified collision settings.
Included formats
- versions