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Медиа 1 для объявления Technocrane Tracker

Описание

Tracker gives you a possibility to do a live connection with robotic cranes made by Technocrane manufacturer. Use Technocrane Camera component as your virtual camera. Make a preview of a real crane sizes and movement by using a Technocrane Rig component.

Virtual Camera handles:

  • position and rotation of a camera

  • camera focus distance

  • camera zoom and iris

 

To make a connection, you need to have a network (UDP) or serial connection (COM port or COM to USB adapter). Use Live Link to establish a new connection and define communication options.

 

There are several project settings that you can adjust on your own needs for the technocrane plugin. For example, to specify a default COM port index or default UDP port index on startup.

Technocrane GitHub repository

Technocrane Trimmer

Technocrane trimmer is a service that converts raw stream information (*.cgi) into fbx files. Its main feature is the ability to export a defined range of time to fbx. This allows for the splitting of large daily streams into smaller fbx files, which can be imported into DCC applications like Maya, MotionBuilder, and Unreal Engine for further processing. The service can be particularly helpful for importing camera animations longer than 2 minutes into Unreal Engine, which can be a challenge without splitting the animation into smaller parts.

Technocrane Trimmer

Introduction Video To Technocrane Trimmer

Import fbx into Sequencer

The UE Plugin has an additinoal cine camera actor - TechnocraneCamera, derived from a cinematic camera. The main feature is in its camera component which contains variables of zoom, iris, focus, track position, time code in order to be seamlessly imported from a trimmer fbx into UE Sequencer clip.

Technocrane Rig Actor

There is a special TechnocraneRig Actor that can be placed in the world and used to simulate the operation of a crane following a specified camera world position. The purpose of the rig is to calculate all necessary crane rotations and beam extensions required to reach the target camera location at the point of attachment to the crane.

The Target Component property specifies the Cine Camera component that will be used as the crane’s target.

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