
説明
Realistic Neutral Arms - Cinematic Edition for Blender
Realistic neutral arms for Blender Cycles - the .blend file delivers a multiresolution sculpt with 8K displacement, full AXIS Rig (Rigify-based), and Particle Hair. Athletic anatomy versatile enough for any character type. Blender-native, no other format exports.
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Built for cinematic close-ups and production renders in Cycles. 548K polygons at full multires, 8K displacement, 4K PBR textures, full AXIS Rig (Rigify-based) with IK/FK. Balanced anatomy that works for any character without forcing a specific look.
Topology
Base mesh: 8,586 verts / 17,120 tris
Multires mesh: 548,034 verts / 1,095,680 tris (level 3)
Multiresolution modifier, 3 levels of sculpt detail
Quad-only, no n-gons, organized UVs
Textures (PBR)
8K: Displacement, Normal
4K: Albedo, Roughness, Specular
Optimized for physically-accurate shading in Cycles
AXIS Rig (Rigify-based)
IK/FK for arms and partial torso
Bone-driven shapekey corrections for smooth deformation
Organized bone layers and constraints
AXIS Panel
Included free with every AXIS model. A rig control interface embedded directly in Blender's N-panel.
IK/FK switching and snap (transfer poses between IK and FK without visual displacement)
Pose tools: reset, copy, paste, mirror, bilateral flip
Viewport simplify toggle with subdivision and particle density controls
Rig selector for multi-character scenes
Bone group visibility toggles
Auto-update checker
Hair
Particle Hair with Children for realistic arm hair
Editable hair materials optimized for Cycles
Materials
Principled BSDF, fully editable grouped node networks
Material zones: arms, nails
AXIS Core Addon
Retarget and bake Mixamo, ActorCore, Unreal, HumanIK, and DAZ animations directly onto AXIS rigs. Sold separately.
Requirements
Blender 4.0 or higher
Rigify (included with Blender)
Files Included
Blender/.blend - self-contained, all textures embedded
Backup_Files. zip - raw textures + AXIS_Panel. py backup
Part of the OMNIA series. Browse the full series on my profile.








