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Mídia 1 do anúncio Loops2DPanZoom

Descrição

"2D Pan/Zoom" for the Unreal Editor viewport: zoom and offset the view to inspect detail.

The tool drives the viewport's camera non-destructively to pan/zoom in place, similar to Maya's 2D Pan/Zoom, keeping selection, gizmos, and Control Rig in sync (at the cost of slight perspective distortion at large values). It can also auto-focus the camera onto the selected Control Rig control and follow sequencer camera cuts

Plugin is actually in Beta


Usage:

  • Toggle: / key, or the 2D Pan/Zoom button in the viewport toolbar (the button acts on whichever viewport it's in, and focuses it so shortcuts work right away).

  • Pan: Alt + Middle-click drag, or Numpad 4/6/8/2.

  • Zoom: Alt + Right-click drag (drag right = zoom in), or Numpad +/-.

  • Toggle zoom+pan to 100%: Numpad *. Pressing it again restores whatever zoom/pan you had before.

  • Reset (zero offset, 100% zoom): Shift + /.

  • Auto focus on selected control : Numpad . to lock the camera to the selected Control Rig control

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