説明
With this asset, you can transfer your layout from Figma to Unity in one click!
ALL ASSETS FROM THE DEPENDENCIES SECTION ARE OPTIONAL (except free Newtonsoft.Json)
Figma Converter for Unity:
Preserves the hierarchy of the Figma project;
Imports PNG, JPG and SVG files;
Creates 9-Sliced sprites (manual via free Figma plugin or automatic detection);
Creates prefabs;
Downloads TTF fonts and creates TextMeshPro, UI Toolkit and UniText font assets;
Auto-detects required Unicode subsets (Latin, CJK, Cyrillic, etc.) from project text;
Supports import from an offline ZIP copy of a Figma project, allowing you to import a project on a Figma Free subscription an unlimited number of times without getting the “429 Too Many Requests” error.
The tool for creating the ZIP copy is sold separately at this link.
Generates a localization file;
Generates scripts. Automatically serializes GameObjects into the generated scripts or into your own scripts;
Doesn't create sprite duplicates;
Auto-colorization of single-color sprites to white for color overlay;
Creates scene backups;
Automatically creates components:
Image, RawImage, SpriteRenderer, SVGImage;
UI.Text, TextMeshProUGUI, UniText;
UI.Button;
UI.InputField, TMP_InputField;
HorizontalLayoutGroup;
VerticalLayoutGroup;
GridLayoutGroup;
ScrollView;
Toggle;
Works with:
Additional assets from the "Dependencies" tab;
Unity UI Extensions asset;
UI Toolkit (extension to support UITK sold separately);
Cursor, Antigravity, Coplay and Codex via the built-in MCP Server, which can help you navigate the asset's documentation and answer frequently asked questions.
Supports any OS;
The asset UI and logs are localized into the following languages: English, Japanese, Korean, Chinese, Spanish, German, French, Indonesian, Hindi;
Detailed manuals are available on the developer's website;
Live technical support.
I will consider any of your suggestions for integrating new functionality.
Please, always update to the latest version of asset.


