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Mídia 1 do anúncio Startup Sequence System
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Descrição

Showcase Video - See the startup flow in action

Quick Start Video - Setup overview

README - Setup notes and product details

Minor Update v1.1 - Added UE 5.4–5.7 support, optional separate Main Menu level routing, updated example maps, and small stability/polish improvements.

Startup Sequence System is a startup sequence asset focused on the beginning flow of a game that includes a Publisher screen, Studio screen,

Warning screen, and a Press Any Key / Press Start screen. It also includes a placeholder Main Menu along with a New Game button transition into a gameplay level and a Quit button.


Important Note: The included Main Menu is a placeholder Widget Blueprint meant to demonstrate the startup to menu flow, and users can replace it with their own menu or expand it for production use.


Required Setup: The placeholder Main Menu uses Common UI. If using this menu, enable the Common UI plugin and set Game Viewport Client Class to CommonGameViewportClient in Project Settings.

Features

  • Publisher screen

  • Studio screen

  • Warning screen

  • Press Any Key / Press Start screen

  • Skip support from the Studio screen to the Warning screen

  • Input-aware prompt switching based on keyboard/mouse or controller input

  • Placeholder Main Menu

  • Example New Game transition into a gameplay level

  • Exposed widget class variables for easier widget swapping in the Blueprint class details panel

  • Mouse/keyboard and controller support for skip, Press Any Key / Press Start, and the placeholder menu


Map Setup

  • Includes a startup level and an example gameplay level

  • Users can also create their own startup/front-end map and place the Blueprint class in that level

Formatos incluídos