
Description
Stylized Hand-Painted Material Pack — 81 Materials with Tile Randomization & Trim Variants
Bring a vibrant, hand-painted aesthetic to your stylized projects with this curated collection of 81 high-quality Substance Designer materials, including 30 fully unique base materials across four essential environment categories: Stone, Brick, Wood, and Cliff.
Each material is built for production use in Unreal Engine 5 with a powerful tile randomizer system that eliminates the visible repetition typically seen with tiling textures — perfect for large open environments, modular kits, and hero surfaces alike. A built-in grout/mortar mask gives you full artistic control over seams, joints, and surface details, allowing rapid customization without needing to leave the engine.
Select materials also ship with complementary trim variants designed for vertical placement and architectural detailing — ideal for window frames, door surrounds, corner pieces, archways, columns, and edge trims. These trims are art-directed to match their base materials, letting you build cohesive modular architecture out of the box without breaking the painterly aesthetic.
Key Features:
81 materials total — 30 unique base materials with curated variations
Complementary trim materials for vertical placement and architectural framing
Stylized, hand-painted look ideal for Fortnite-style and casual game aesthetics
Tile randomizer eliminates repetition across large surfaces
Customizable grout/mortar mask for fine-tuned control
Categories: Stone, Brick, Wood, Cliff
Optimized for UE5 with full Nanite and Lumen compatibility
Drag-and-drop ready — plug into any stylized environment workflow
Virtual Textures (VT)- ready
Whether you're building a fantasy village, a stylized dungeon, a cliffside outpost, or a colorful open world, this pack gives you a cohesive, art-directed foundation that scales from prototype to ship.
The materials come with displaced and "flat" variations.























