Description
Third Person Magic System implemented entirely in blueprints.
- July 2023 - DCS Update to version 3 (UE 5.2 onwards )
Contact Email: [email protected]
This is stand-alone module - doesn't require base Dynamic Combat System to work.
Check other DCS Modules
- Dynamic Combat System - Bundle
- Dynamic Combat System
- Dynamic Combat System - Guns
- Dynamic Combat System - Archery
Features
- Compatible with DynamicCombatSystem - Implementation VIdeo
- Modifiable & Extendable
- Dodge / Roll system
- Ability system with many customizable abilities
- Accurate trace-based hit detection system
- AI system (templates from preview video included)
- Equipment & Inventory systems
- Lock-on target system
- Stats Manager system
- Team Relations system
- Status Effects system
- Input Buffering system
- Zoom & Slow Motion systems
- Save / Load system for equipment, inventory & stats
- Clear and commented logic based on Actor Components
***Monthly Unreal Engine Sponsored Content product for August 2019***
Check out Grzegorz Szewczyk other products here: https://www.unrealengine.com/marketplace/en-US/profile/Grzegorz+Szewczyk
Included formats
- versions