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Media 1 for listing Dynamic Combat System - Magic

Description

Third Person Magic System implemented entirely in blueprints.

  • July 2023 - DCS Update to version 3 (UE 5.2 onwards )

Contact Email: [email protected]

Preview Video

Tutorials

DCS Bundle Playable Demo

Documentation

Discord Channel

This is stand-alone module - doesn't require base Dynamic Combat System to work.

Check other DCS Modules

Features

  • Compatible with DynamicCombatSystem - Implementation VIdeo
  • Modifiable & Extendable
  • Dodge / Roll system
  • Ability system with many customizable abilities
  • Accurate trace-based hit detection system
  • AI system (templates from preview video included)
  • Equipment & Inventory systems
  • Lock-on target system
  • Stats Manager system
  • Team Relations system
  • Status Effects system
  • Input Buffering system
  • Zoom & Slow Motion systems
  • Save / Load system for equipment, inventory & stats
  • Clear and commented logic based on Actor Components

***Monthly Unreal Engine Sponsored Content product for August 2019***

Check out Grzegorz Szewczyk other products here: https://www.unrealengine.com/marketplace/en-US/profile/Grzegorz+Szewczyk

Included formats

  • logo of Unreal Engine format