
Descripción
Transform Any Unreal Engine Scene Into a Gaussian Splat Dataset
🔥 Unreal to Gaussian Splat 2.0
Convert Unreal Engine scenes, products, interiors, environments, and props into COLMAP-ready Gaussian Splatting datasets directly inside the Unreal Editor.
No manual COLMAP reconstruction.
No Movie Render Queue setup.
No external command-line workflow.
Just place your capture rig, press capture, and export a dataset ready for Postshot, LichtFeld Studio, Nerfstudio, and other 3DGS trainers.
Tutorial -- V 2.0 Launch Trailer
Sample 1 -- Sample 2 -- Sample 3
🚀 What’s New in Version 2.0
Version 2.0 brings a much more powerful and flexible capture workflow:
✅ Product Capture Rigs
✅ Path Capture Rigs
✅ Volume Capture Rigs
✅ Incremental Dataset Capture
✅ CustomDepth Alpha Masks
✅ Optional Depth Maps
✅ Dataset Quality Report
✅ Faster C++ Ray-Traced Point Cloud Generation
🎯 Key Features📸 One-Click COLMAP Dataset Export
Capture RGB images, camera poses, and sparse COLMAP files directly from Unreal Engine.
🧊 Product Capture Mode
Create object-focused datasets using:
✅ Spherical camera rig
✅ Cylindrical camera rig
✅ Half-sphere rig
✅ Half-cylinder rig
Perfect for furniture, props, products, marketplace assets, and isolated objects.
🏠 Volume Capture Mode
Fill rooms or spaces with capture cameras using a configurable 3D volume.
Includes exclusion support to avoid invalid camera positions and improve dataset quality.
⚡ Incremental Capture
Already captured your dataset?
Add more cameras later and capture only the new ones instead of rebuilding everything from scratch.
🎭 Mask Generation
Export masks/alpha data for product isolation and mask-assisted workflows.
🌐 Compatible With Popular 3DGS Tools
Use the exported dataset with:
✅ Postshot
✅ LichtFeld Studio
🏎️ Why This Plugin?
Unreal Engine already gives you beautiful lighting, materials, Nanite, Lumen, and high-quality 3D scenes.
This plugin helps you turn those scenes into trainable Gaussian Splatting datasets without the painful technical setup.
For buyers, the biggest value is simple:
✅ Unreal Scene → COLMAP Dataset
✅ No manual alignment
✅ No external reconstruction
✅ No MRQ setup
✅ Faster testing and iteration
✅ Designed specifically for Gaussian Splatting workflows
🎯 Perfect For
✅ Arch-viz artists
✅ Product visualizers
✅ Game developers
✅ Technical artists
✅ Researchers
✅ 3DGS / NeRF creators
✅ Anyone converting Unreal scenes into interactive splats
⚠️ Important Notes
This is an editor-only dataset generation tool. It does not render Gaussian Splats at runtime inside Unreal Engine.
Requires:
PythonScriptPlugin
EditorScriptingUtilities
Supported platform: Windows
Intended for: Unreal Engine 5.5, 5.6, and 5.7
For full setup instructions and troubleshooting, please read the documentation.






