For variations or any other requests, feel free to contact me
Scene setup
Real World Size
600 cm * 500 cm
Centered to the world
Centered pivot
Topology
1 Mesh
Medium-Poly
Clean quad-poly topology
2,781 Polygons
Material and Texture
One material
One texture set
Fully unwrapped, none-overlapping
4K PBR textures: Ambient Occlusion | Color | Metallic | Roughness | Height | Normal
Normal map is DirectX expect for Blender which is OpenGL
Previews: Rendered in V-Ray