
Description
This high-quality military-style cap is meticulously crafted for unparalleled authenticity. Designed from the ground up for Unreal Engine 5, it delivers the realism and flexibility serious creators demand. Every detail, from PBR fabric and stitching to studio-grade topology, has been carefully considered to deliver exceptional realism and performance in real-time environments. Geometry is optimized for AAA games, sitting at 2371 verts.
The cap is shown worn with GritForm3D's Tactical Combat Uniform. Part of the growing GF3D ecosystem of game-ready tactical gear.
V2.0 MAJOR ENHANCEMENTS:
• +3 AUTHENTIC CAMO PATTERNS: Official UCP, MARPAT Woodland, and MARPAT Desert
• IMPROVED FABRIC REALISM: Improved ripstop weave texture, capturing the true look and feel of military-grade fabric
• 9 TOTAL COLORWAYS: Cover any era or unit. Includes Authentic UCP, MARPAT Desert, MARPAT Woodland, Procedural Multi-Terrain, Procedural Multi-Terrain Black, Procedural Woodland, Olive Green, Tan, and Black
KEY FEATURES:
· MetaHuman Integration: Parametric fit designed for a wide range of MetaHuman head presets.
· 4K PBR Texturing: Authentic fabric, wear patterns, and true-to-life stitching for cinema-quality results.
· Built for Performance: Includes 4 LOD levels, clean topology, and efficient UVs. Game-ready at just 2371 verts.
Perfect for: AAA game development, cinematic trailers, virtual production, serious indie projects, and professional ArchViz.
Installation instructions:
Download the .mhpkg from this FAB listing after purchase
Create a folder called "Outfits" in your content folder, if you don't already have one. (All>Content>Outfits, or /All/Game/Outfits depending on how you are viewing it)
Create a folder in "Outfits" called "GF3D_TacticalCap"
Drag OA_GF3D_TacticalCap.mhpkg into your new "GF3D_TacticalCap" folder.
Drag WI_OA_GF3D_TacticalCap into the Outfit Clothing section in MHC and double click to apply it.














