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Medios 1 para el artículo Pencil & Charcoal - Stylized Post Process Pack

Descripción

Turn any Unreal scene into a hand-drawn pencil or charcoal sketch in one click.

This pack contains 4 sketch post-process effects as ready-to-use Material Instances. Drop one into a Post Process Volume (or a Camera's post-process settings) and your whole scene is redrawn in real time - works with any project, any content.

Included looks
- Pencil Sketch (Paper) - graphite sketch on a warm paper tone
- Pencil 3D - depth-aware pencil hatching
- Charcoal Drawing - soft smudged charcoal
- Charcoal Pro - high-contrast charcoal with grain

Features
- One-click setup - no Blueprints, no C++, no dependencies
- Every effect is a Material Instance: tweak stroke density, paper tone and contrast live
- Works in editor and at runtime, on any camera or scene
- Included demo map to preview and compare all looks
- Fully dynamic lighting - nothing to bake

How to use
1. Migrate the PencilCharcoal folder into your project (or open the included project).
2. Add a Post Process Volume and set it to Unbound (Infinite Extent).
3. Under Post Process Materials, add the PPMI_ of your choice.
4. Adjust parameters on the material instance to taste.

Built in UE 5.5, forward-compatible with 5.6 / 5.7 / 5.8.

Formatos incluidos