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Описание

🎨 CUSTOM TOON SHADERS STUDIO

One actor. 13 toon styles you can customize — and they don't look alike.

Drop BP_ToonStudio into your level, pick a preset in a dropdown and your whole scene changes style: toon, anime, manga, comic, Ghibli, watercolor, oil paint, sumi-e, sketch, neon, Moebius and pixel. No material changes. No plugins. No C++.

▶️ Video: https://youtu.be/42v-rcnMulc

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WHY THIS ONE

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• 13 presets that really look different — not 13 variations of the same cel shader.

• Fully modular: add any effect to any preset (paint strokes on Toon, halftone dots on Ghibli, hatching on Outline), from 0 to 2 strength.

• Outline Color and Shadow Color on every preset, live in the editor and in game.

• "Save Preset" turns your mix into a new preset that works in any level, Play, Sequencer and builds.

• Change look at runtime with Set Look (Index, Blend Time): flashbacks, dream sequences, photo mode, settings menu.

• Measured GPU cost, published per preset — no guessing.

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THE 13 PRESETS

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01 Toon · 02 Anime Soft · 03 Manga · 04 Comic · 05 Ghibli · 06 Watercolor · 07 Painted Brush (oil) · 08 Neon · 09 Moebius · 10 Sumi-e · 11 Sketch · 12 Pixel · 13 Outline (outline only, your art untouched)

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FEATURES

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• Toon bands that follow your Directional Light (found automatically)

• Stylized sun shadows, traced on screen and in the Global Distance Field, so off-screen trees and roofs still cast them

• Halftone dots and hatching with constant printed size: they never stretch on slopes and only appear inside real shadow bands

• Paint and oil strokes anchored to the world, stable in motion (computed before TSR/TAA, flicker measured)

• Outlines in any color, with width control

• Per-object highlight outlines through walls for gameplay (Custom Depth Stencil values 10-13: enemies, allies, loot, interactables)

• Foliage and color-accent masks by stencil (values 2 and 3)

• Emissive and unlit materials are kept; stylized gradient fog (Fog Amount 0 = free)

• Split Compare slider for before/after, Look Amount, Saturation / Contrast / Brightness

• Quality switch (1 = best, 0 = faster)

• Demo keys: press ← / → in Play to cycle all 13 looks with a smooth blend

• Works with Lumen, TSR, Nanite and Substrate. Renders the same in Movie Render Queue (one console variable, explained in the guide)

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HOW TO USE (30 seconds)

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1. Add the pack to your project. It lands in Content/ToonStudio.

2. Drag BP_ToonStudio into your level.

3. Details → Toon Studio → Preset → pick a look. Done.

You don't need a Post Process Volume: the actor carries its own, set to affect the whole level.

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PERFORMANCE

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Measured on an RTX 3080 at 1920x1080: 0.3 – 1.9 ms per preset (Outline is the lightest; the painted looks are the heaviest). The full table is in the gallery. Quality 0 lowers the cost of the painted looks.

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HONEST LIMITS

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• Deferred renderer required (the Unreal default). Forward rendering does not expose the G-Buffer to post process.

• Made for stylized and low-poly scenes. On photoreal assets the change is subtler.

• Stylized sun shadows from off-screen objects need Generate Mesh Distance Fields (on by default with Lumen). Without it, shadows come only from what is on screen.

• Unreal measures exposure after post process, so adding any post-process material can shift auto exposure slightly. Use Split Compare to compare fairly.

• Movie Render Queue: add the console variable r.GeneralPurposeTweak2 = 3 in your job so the finished looks match the viewport.

• UE 5.8 only. Not for UEFN, not for the Path Tracer.

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WHAT'S INCLUDED

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• BP_ToonStudio (one actor) + Editor Utility Blueprint to save your own presets

• 13 preset data assets

• 13 post-process master materials, 24 material instances, 1 Material Parameter Collection

• Demo level L_ToonStudio_Demo (stylized tea-house diorama; demo content is for presentation only)

• Quick Start guide (Docs/QuickStart.md)

• No textures required for the looks. No third-party assets. Epic's mannequin shown in some screenshots is NOT included.

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SUPPORT

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Questions or bugs: the Questions tab on this listing, or [email protected]. I reply within 24-48 h. No Discord required.

Made by RafaSC.

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