
Description
The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to each other.
Promo Video: https://youtu.be/9li9xoqbbaA
Documentation: https://codesquirl.github.io/FormationSystem/
Example Project: https://github.com/codesquirl/FormationSystemExample
Formations Tool: https://github.com/codesquirl/FormationsTool
Version 2.5.4:
- Updated compatibility to UE 5.4
- Added Validation check when fetching formation positions
- Fix to correctly set member state when changing group leader
Version 2.5.3:
- Updated compatibility to UE 5.3
Version 2.5.2:
- Updated compatibility to UE 5.2
Version 2.5.1:
- Updated compatibility to UE 5.1
- Added Member validation checks during UpdateMembers
- Added Group validation check during DisbandFormationGroup
- Made sure CreateFormationGroup can only be called by the Authority.
- Added CreateFormationGroupWithLeader function that returns the group.
- Added CreateFormationGroupPinned function to create groups without a leader.
Version 2:
A complete rewrite from the ground up to include multiplayer capabilities, make it easier to use and add suggested features like formation spread. The example project now includes an RTS example.
Updated for UE5.
Included formats
- versions