High-quality procedural ceramic tile material pack designed for realistic environments, abandoned interiors, horror scenes, bathrooms, pools, industrial spaces, and urban environments.
This pack includes multiple broken, aged, wet, dirty, mossy, and cracked ceramic tile variations with detailed surface information and realistic roughness response.
Created with a flexible Unreal Engine Master Material workflow for easy customization.
Features
5 Unique Ceramic Tile Materials
Procedural Detail Variation
Realistic Roughness & Height Information
Broken / Cracked Tile Variations
Mossy, Wet, Dirty & Aged Surfaces
Seamless / Tileable
Optimized for Games
Unreal Engine Master Material Included
PBR Workflow
Maps Included
Base Color
Normal
Roughness
Height
Ambient Occlusion
Perfect For
Horror Games
Abandoned Buildings
Bathrooms & Pools
Industrial Environments
Urban Scenes
Liminal Spaces
Survival Games